, including all inherited members.
| Add(const XnV3DVector &v3Lhs, const XnV3DVector &v3Rhs) | XnV3DVector | [inline] |
| Add(const XnV3DVector &v3Lhs, XnFloat f) | XnV3DVector | [inline] |
| CrossProduct(const XnV3DVector &v3Lhs, const XnV3DVector &v3Rhs) | XnV3DVector | [inline] |
| Distance(const XnV3DVector &v3Other) const | XnV3DVector | [inline] |
| DistanceSquared(const XnV3DVector &v3Other) const | XnV3DVector | [inline] |
| Divide(const XnV3DVector &v3Lhs, XnFloat f) | XnV3DVector | [inline] |
| DotProduct(const XnV3DVector &v3Lhs, const XnV3DVector &v3Rhs) | XnV3DVector | [friend] |
| GetTolerance() const | XnV3DVector | [inline] |
| Interpolate(const XnV3DVector &v3Vec1, const XnV3DVector &v3Vec2, XnFloat fAlpha) | XnV3DVector | [inline] |
| IsSameDirection(const XnV3DVector &v3Other) const | XnV3DVector | [inline] |
| IsZero() const | XnV3DVector | [inline] |
| m_fTolerance | XnV3DVector | [protected] |
| Magnitude() const | XnV3DVector | [inline] |
| MagnitudeSquared() const | XnV3DVector | [inline] |
| Multiply(const XnV3DVector &v3Lhs, const XnV3DVector &v3Rhs) | XnV3DVector | [inline] |
| Multiply(XnFloat f, const XnV3DVector &v3Rhs) | XnV3DVector | [inline] |
| Multiply(const XnV3DVector &v3Lhs, XnFloat f) | XnV3DVector | [inline] |
| Negate(const XnV3DVector &v3Other) | XnV3DVector | [inline] |
| Negate() | XnV3DVector | [inline] |
| Normalize() | XnV3DVector | [inline] |
| operator!=(const XnV3DVector &v3Rhs) const | XnV3DVector | [inline] |
| operator*(const XnV3DVector &v3Rhs) const | XnV3DVector | [inline] |
| operator*(XnFloat f, const XnV3DVector &v3Rhs) | XnV3DVector | [friend] |
| operator*(XnFloat f) const | XnV3DVector | [inline] |
| operator*=(const XnV3DVector &v3Rhs) | XnV3DVector | [inline] |
| operator*=(XnFloat f) | XnV3DVector | [inline] |
| operator+(const XnV3DVector &v3Rhs) const | XnV3DVector | [inline] |
| operator+(XnFloat f) const | XnV3DVector | [inline] |
| operator+=(const XnV3DVector &v3Rhs) | XnV3DVector | [inline] |
| operator+=(XnFloat f) | XnV3DVector | [inline] |
| operator-() const | XnV3DVector | [inline] |
| operator-(const XnV3DVector &v3Rhs) const | XnV3DVector | [inline] |
| operator-(XnFloat f) const | XnV3DVector | [inline] |
| operator-=(const XnV3DVector &v3Rhs) | XnV3DVector | [inline] |
| operator-=(XnFloat f) | XnV3DVector | [inline] |
| operator/(XnFloat f) const | XnV3DVector | [inline] |
| operator/=(XnFloat f) | XnV3DVector | [inline] |
| operator=(const XnV3DVector &v3Rhs) | XnV3DVector | [inline] |
| operator=(const XnPoint3D &ptRhs) | XnV3DVector | [inline] |
| operator==(const XnV3DVector &v3Rhs) const | XnV3DVector | [inline] |
| operator[](XnUInt32 index) const | XnV3DVector | [inline] |
| operator[](XnUInt32 index) | XnV3DVector | [inline] |
| operator^(const XnV3DVector &v3Rhs) const | XnV3DVector | [inline] |
| operator|(const XnV3DVector &v3Rhs) const | XnV3DVector | [inline] |
| OrthogonalVector(const XnV3DVector &v3Other) | XnV3DVector | [inline] |
| Set(const XnV3DVector &v3Other) | XnV3DVector | [inline] |
| Set(const XnPoint3D &ptOther) | XnV3DVector | [inline] |
| Set(XnFloat fX, XnFloat fY, XnFloat fZ) | XnV3DVector | [inline] |
| Set(XnFloat f) | XnV3DVector | [inline] |
| SetTolerance(XnFloat fTolerance) | XnV3DVector | [inline] |
| SetZero() | XnV3DVector | [inline] |
| Sqrt() | XnV3DVector | [inline] |
| Sqrt(const XnV3DVector &v3Other) | XnV3DVector | [inline] |
| Subtract(const XnV3DVector &v3Lhs, const XnV3DVector &v3Rhs) | XnV3DVector | [inline] |
| Subtract(const XnV3DVector &v3Lhs, XnFloat f) | XnV3DVector | [inline] |
| UnitOrthogonalVector(const XnV3DVector &v3Other) | XnV3DVector | [inline] |
| XnV3DVector() | XnV3DVector | [inline] |
| XnV3DVector(XnFloat fX, XnFloat fY, XnFloat fZ) | XnV3DVector | [inline] |
| XnV3DVector(const XnPoint3D &ptOther) | XnV3DVector | [inline] |
| XnV3DVector(const XnV3DVector &v3Other) | XnV3DVector | [inline] |
| XnV3DVector(XnFloat f) | XnV3DVector | [inline] |
| XnV3DVector(XnFloat *pf) | XnV3DVector | [inline] |